Course 4994A: Five days; Instructor-Led

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Audience Audience
At Course Completion At Course Completion
Prerequisites Prerequisites
Course Outline Course Outline
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Introduction

This five-day instructor-led course enables introductory-level developers who are not familiar with the Microsoft .NET Framework or Microsoft Visual Studio 2005 to gain familiarity with the Visual Studio 2005 development environment. Students will also learn basic skills using either Microsoft Visual Basic or Microsoft Visual C# as a programming language.


Audience

The target audience for this course includes both novice programmers who have a minimum of three months’ programming experience and intermediate-level programmers who are otherwise new to .NET Framework development, and want to learn how to use Visual Basic or C#.


At Course Completion

After completing this course, students will be able to:

Describe the key features of the .NET Framework and Visual Studio 2005.

Create a simple Windows Forms application.

Explain programming fundamentals.

Create and use data types and variables.

Control program execution by using conditional statements and loops.

Explain the fundamentals of object-oriented programming.

Create simple object-oriented applications.

Develop the user interface in a Visual Studio 2005 application.

Validate user input on a Windows form.

Implement debugging and exception handling in a Visual Studio 2005 application.

Access data in a Visual Studio 2005 application.

Create simple Web applications and XML Web services.

Explain the key features of the .NET Framework version 3.0 technologies.

Test and deploy Microsoft .NET Framework applications.


Prerequisites

Before attending this course, students must have:

Exposure to developing applications in either a graphical or a non-graphical environment.

Ability to understand and apply the basics of structured programming, including concepts such as flow control, variables, parameters, and function calls.

In addition, it is recommended, but not required, that students have completed:

Course 2667: Introduction to Programming.


Course Outline

Module 1: Getting Started

This module introduces the .NET Framework and the software development life cycle. It also describes the key features of Visual Studio 2005.

Lessons

Introduction to Microsoft .NET and the .NET Framework

Introduction to the Software Development Life Cycle

Exploring Visual Studio 2005

Lab 1: Getting Started

Working in the Development Environment

After completing this module, students will be able to:

Describe Microsoft .NET and the .NET Framework.

Describe the software development life cycle.

Explain the key features of Visual Studio 2005.

Module 2: Creating a Simple Windows Forms Application

This module explains how to create a Windows Forms application, how to add controls to a form, and how to compile and run the application.

Lessons

Creating a Windows Forms Project

Adding Controls to a Windows Forms Project

Compiling and Running a Windows Forms Project

Lab 2: Creating a Simple Windows Forms Application

Creating a Windows Forms Application

Adding Controls to the Main Form

Compiling and Testing the Application

After completing this module, students will be able to:

Create a Windows Forms project.

Add controls to a Windows Forms project.

Compile and run a Windows Forms project.

Module 3: Programming Fundamentals

This module explains important programming concepts and terminology. It also covers the main elements of a program and explains how to create and work with items such as functions, properties, and methods. Finally, this module provides guidelines on areas such as naming conventions and code documentation.

Lessons

Understanding Programming Concepts

Defining Program Structure and Flow

Styling and Writing Code

Lab 3: Programming Fundamentals

Displaying the Current Date on a Form

Adding a New Form to the Application

Adding Controls to the New Form

After completing this module, students will be able to:

Explain basic programming concepts.

Define program structure and flow.

Explain guidelines for styling and writing code.

Module 4: Data Types and Variables

This module introduces data types, variables, and constants and explains how to use them. It also explains how to use collections and data type conversion.

Lessons

Introduction to Data Types

Defining and Using Variables

Defining and Using Collections

Converting Data Types

Lab 4: Data Types and Variables

Implementing Variables and Constants

Implementing Arrays and Enumerations

After completing this module, students will be able to:

Explain the main features of data types.

Define and use variables.

Define and use collections.

Explain data type conversion.

Module 5: Controlling Program Execution

This module describes how to control program execution by writing expressions, conditional statements, and iteration statements.

Lessons

Writing Expressions

Creating Conditional Statements

Creating Iteration Statements

Lab 5: Controlling Program Execution

Checking User Input

Enabling and Disabling Controls

After completing this module, students will be able to:

Write expressions that contain operators.

Create conditional statements.

Create iteration statements.

Module 6: Fundamentals of Object-Oriented Programming

This module introduces students to the concepts of object-oriented programming, defines important terminology, and shows the syntax for defining classes and creating instances.

Lessons

Introduction to Object-Oriented Programming

Defining a Class

Creating a Class Instance

Lab 6: Fundamentals of Object-Oriented Programming

Creating a SalesPerson Class

Creating and Using a SalesPerson Object

After completing this module, students will be able to:

Describe the essential features of object-oriented programming.

Define a class.

Create a class instance.

Module 7: Creating Object-Oriented Applications

This module describes how to design classes by using the Class Designer tool in Visual Studio, and also describes how to use inheritance and interfaces.

Lessons

Designing Classes with the Class Designer Tool

Implementing Inheritance

Defining and Implementing Interfaces

Lab 7: Creating Object-Oriented Applications

Creating a Base Class

Creating Derived Classes

After completing this module, students will be able to:

Design classes with the Class Designer tool.

Implement inheritance.

Define and implement interfaces.

Module 8: Building a User Interface

This module explains how to develop an application by using features such as modal and modeless forms, menus, toolbars, status bars, tool tips, and the HelpProvider control.

Lessons

Managing Forms and Dialog Boxes

Creating Menus and Toolbars

Providing User Assistance

Lab 8: Building a User Interface

Adding a Menu and a Toolbar to an Application

Adding a Status Bar and Tooltips to an Application

After completing this module, students will be able to:

Manage forms and dialog boxes.

Create menus and toolbars.

Provide user assistance.

Module 9: Validating User Input

This module explains how to restrict user input on a form, and how to use field-level and form-level validation.

Lessons

Restricting User Input

Implementing Field-Level Validation

Implementing Form-Level Validation

Lab 9: Validating User Input

Adding an ErrorProvider Component to a Form

Providing Visual Cues to the User by Enabling an OK Button

After completing this module, students will be able to:

Restrict user input.

Implement field-level validation.

Implement form-level validation.

Module 10: Debugging and Exception Handling

This module introduces students to the types of errors that can occur in an application, and describes how to use a combination of debugging and exception handling to detect and diagnose these errors.

Lessons

Types of Errors

Debugging Applications

Handling Exceptions in Applications

Lab 10: Debugging and Exception Handling

Detecting Logic Errors

Handling Run-Time Errors

After completing this module, students will be able to:

Describe the types of errors that can occur in an application.

Debug an application.

Handle exceptions in an application.

Module 11: Accessing Data

This module introduces students to data access in .NET Framework applications, and shows how to access data both by using the Visual Studio integrated development environment (IDE) and by writing code.

Lessons

Overview of Data Access

Accessing Data by Using the Visual Studio 2005 Integrated Development Environment

Programmatic Access to Data

Lab 11: Accessing Data

Displaying Data by Using a DataGridView Control

Access Data Programmatically by Using ADO.NET

After completing this module, students will be able to:

Describe the key features of data access in a .NET Framework application.

Access data by using tools in the Visual Studio 2005 IDE.

Access data programmatically by using ADO.NET and the XmlReader class.

Module 12: Creating Web Applications and XML Web Services

This module introduces students to ASP.NET, and describes how to create simple Web applications and XML Web services.

Lessons

Creating Web Applications

Creating and Using XML Web Services

Lab 12: Creating Web Applications and XML Web Services

Creating a Web Application

Creating and Using an XML Web Service

After completing this module, students will be able to:

Create a Web application in ASP.NET.

Create and use an XML Web Service in ASP.NET.

Module 13: Exploring .NET Framework 3.0 Technologies

This module introduces the new .NET Framework 3.0 technologies and explains how to create a Windows Presentation Foundation application and a Windows Communication Foundation service.

Lessons

Introduction to the .NET Framework 3.0 Technologies

Introduction to Windows Presentation Foundation

Introduction to Windows Communication Foundation

Lab 13: Exploring .NET Framework 3.0 Technologies

Building a Windows Presentation Foundation Application

Building a Windows Communication Foundation Service

Accessing a Windows Communication Foundation Service from a Windows Presentation Foundation Client

After completing this module, students will be able to:

Describe the .NET Framework 3.0 technologies.

Describe the main features of Windows Presentation Foundation.

Describe the main features of Windows Communication Foundation.

Module 14: Testing and Deploying Microsoft .NET Framework Applications

This module provides an overview of software testing and explains how to use the Object Test Bench (OTB). It also explains how to deploy Microsoft .NET Framework applications by using both Windows Installer and ClickOnce.

Lessons

Overview of Testing

Creating Object Test Bench Objects

Deploying Microsoft .NET Framework Applications

Lab 14: Testing and Deploying Microsoft .NET Framework Applications

Testing an Application

Deploying an Application by Using ClickOnce

Deploying an Application by Using Windows Installer

After completing this module, students will be able to:

Describe the main features of application testing.

Create object test bench objects.

Deploy Microsoft .NET Framework applications.

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